BSOne.SFC/EM.Lib/PNGComponents/readme.md

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# TurboPack PNGComponents
Updated for **10.3 Rio** / VER330 / PKG 260
You can still access [10.2 Tokyo](https://github.com/TurboPack/PNGComponents/releases/tag/102Tokyo) and [10.1 Berlin](https://github.com/TurboPack/PNGComponents/releases/tag/101Berlin) versions too.
## Table of contents
1. Introduction
2. Package names
3. Installation
4. License
### 1. Introduction
PngComponents is a set of components that allows you to include in your application real PNG files.
You can read more about them in the Doku subfolder.
This is a source-only release of TurboPack PNGComponents. It includes
designtime and runtime packages for Delphi and C++Builder and supports Win32 and Win64.
### 2. Package names
TurboPack PNGComponents package names have the following form:
#### Delphi
* PNGComponentsD.bpl (Delphi Runtime)
* PNGComponentsDDesign.bpl (Delphi Designtime)
#### C++Builder
* PNGComponentsD.bpl (C++Builder Runtime)
* PNGComponentsDDesign.bpl (C++Builder Designtime)
### 3. Installation
PNGComponents are available via the [GetIt Package Manager](http://docwiki.embarcadero.com/RADStudio/en/Installing_a_Package_Using_GetIt_Package_Manager) where you can quickly and easily install and uninstall it.
To manually install TurboPack PNGComponents into your IDE, take the following
steps:
1. Unzip the release files into a directory (e.g., `d:\PNGComponents`).
2. Start RAD Studio.
3. Add the source subdirectory (e.g., `d:\PNGComponents\source`) to the
IDE's library path. For CBuilder, add the hpp subdirectory
(e.g., `d:\PNGComponents\source\hpp\Win32\Debug`) to the IDE's system include path.
3. Open & compile the runtime package specific to the IDE being
used.
4. Open & install the designtime package specific to the IDE being
used. The IDE should notify you the components have been
installed.
### 4. License
[Mozilla Public License 1.1 (MPL 1.1)](https://www.mozilla.org/en-US/MPL/1.1/)